** Wicked World #3 hints and tips ** Welcome to the world of Wicked World series! In this page, I'll note some hints and tips about Wicked World #3. There's no information in English about this game in the world. This situation is both fun for play and pain for stick, I understood. Then, I wrote this 'hints and tips' because of this. I'm sure my English skill is not good, then if you'd like to know more information, please contact me, email me. But I hope that you won't read this page unless you are stucked completely. Anyway, let's start eazy. *B1F* At first, you'll face iron bars. You have to bring items 'Star Shape Metal' and 'Moon Shape Metal' to open this iron bars. You can get 'Star Shape Metal' in B3F and 'Moon Shape Metal' in B4F, but this is not the thing you have to do first. The thing you have to do first is build up your party to walkthrough B2F. The most horrible enemy in B1F is 'Constrictor'. If your party is still weak, you make forward members guard and let the rest cast a spell 'Frost' to them. They are weak for low temparature. A random encount npc in B1F tells you about this topic. *B2F* When you descend B2F, you'll face iron bars (B2F, 11, 17) again. You can see down stairs behind the bars. The message(B2F, 11, 17) says, –Who will vanquish me? Strength, Wisdom, Money or Luck?– This message is literally correnct. There are 4 ways to open this iron bars. [1.The way to Strength] At (B2F, 24, 26), you encount 'Cave Troll'. After defeat this monster, you'll get an item 'Key of Red Grill'. Now you can open iron bars (B2F, 11, 17). It's easy way, but tough. [2.The way to Wisdom] At (B2F, 24, 4), you can meet a witch 'Lone Bee'. She'll scold you for invading her house from the back door. *She'll not scold you if you enter her house from a front door, but it's a later story. Yes, she casts a spell on you and reduces your size like a rat, because she's a witch. Now an idea must stuck you, musn't you? *This spell will long while you are in B2F or you will not pause or stop game. Run ratty! [3.The way to Money] At (B2F, 11, 18), you can find a stone statue of old god. As you offer over 500G.P on the statue, the wall of your left will open. And you can get an item 'Key of Red Grill' at (B2F, 7, 16). [4.The way to Luck] At (B2F, 9, 11), there is a random teleporter. You can bet your life. If you have enough luck, you can stand behind the bars. If you don't have enough luck, you are in rocks. Man, sometimes you just gotta roll the dice. *B3F* At (B3F, 7, 5), you can meet librarian 'Moon'. Moon talks you about an item 'Book of Ash and Death' stolen from library. Moon wears necklace like a star. Where will we get this book? The answer is at (B4F, 1, 0), There is a Necromancer who stole the book from library, and if you defeat her, you'll get the book. Moon also talks about a dark temple and you'll know 'Strange Sigil' is a key item. There is a man who has an 'Yellow Canary' in B3F. If you are with this bird, you can walk safely in old mine, the site of the poison gas leaakge.(south area from (B3F, 4, 18)) Though, you can walk through poison gas area with or without this bird. You can through the east wall of (B3F, 9, 24) and get 'Adamantite'. At (B3F, 1, 23), you always encount 'Gold Chest'. This monster is tough, but sometimes dorps 'Gloves of Thief'. This item becomes a character to class 'Ninja'. You can also help 'Unicorn' at (B3F, 25, 19), if you have an item to cure him from stoned. *B4F* In this floor, there is a 'Necromancer' who has stolen 'Book of Ash and Death' from the library in B3F. You have to return this book to a librarian 'Moon', and you'll get 'Star Shape Metal'. There is a warptrap at (B4F, 12, 17) and you are transfared to (B4F, 18, 27), the area called 'Corridor of Damark', according to the story a devil 'Merrill' says. This area seems to be dead-end, but you have to check everywhere suspicious. If the path open, 'Moon Shape Metal' will be in your hand. Now you have 2 key items 'Star Shape Metal' and 'Moon Shape Metal'. With this item, you can open the iron bars at (B1F, 20, 16). Behind the bars, you'll find the elevator to B5F. *B5F* In this floor, some lunatics suddenly ambush you. If you defeat them, you'll get an item 'Strange Sigil' which is a key item to the temple (B3F, 18, 21). You can walk through the B3F temple and get an item 'Lantern of Dark', any answer you choose. You can buy this lantern from a npc call 'Gil' at B6F though. This item helps you at dark zone at B6F. You can find the bridge is broken by the canal. And there is a carpenter. He says that if there were body of 'Dark Treant' which he used it as materials of bridge. He can fix this broken bridge with this item. 'Dark Treant' lives at B6F. If you give this item a carpenter, he'll fix the bridge. After the bridge is fixed, you can walkthrough the bridge and meet stuborn dwarven blacksmith 'Bent' westside of the canal. If you hand him 'Adamantite', you'll get 'Bent's Shield' in return. *B6F* At southeast of this floor, you can fight 'Dark Treant' and get an item 'Good Timber'. You can also get 'Ring of Assassin', if you walkthrough avobe shoottrap at (B6F, 28, 3). This item will help you at B7F, but not absolutely necessary. You can pass this event. This floor has unique event.(not absolutely necessary) Three assassins who are hired by Dark Wizard 'Dyle Wond' suddenly ambush you. After this battle, they can get into your company. (if you win.) *B7F* There is a prison which 'Queen Lekby' is trapped. You have to defeat a prison guard 'Imotal Golem'. This monster is literally imotal as Towntool mentions. (B7F, 3, 19). Your only choise the way defeat this monster is behead him. Then you have to build up your party has more 'ciritical' effect. Knock back and 'Ring of Assassin' must help you. If you defeat this monster, you can release 'Queen Lekby'. She gives you an item 'Gold Key' which is a key item to B9F and 'Magna Virga' in return for your help. *B8F* You can descend to B9F at (B8F, 2, 17) with 'Gold Key' which 'Lekby' gave it you. *B9F* At (B9F, 2, 10), you face the gimmick. The gimmick says, "Choose right gate. It is said that 'Necks of a Frosthydra - Feet of The King of the Earth - Eye of a Cyclops - Swords of The King of the Darkness'." You have to search 4 numbers and push each floor switchs link to the individual numbers. 1.Frosthydra lives in B4F. (Number of Necks) 2.The King of the Earth lives at (B9F, 27, 5). (Number of Foot) 3.Cyclops lives in B5F. (Number of Eyes) 4.The King of the Darkness lives at (B9F, 27, 20). (Number of Swords he has) You don't have to defeat these monsters. You only have to count and know 4 numbers to solve this gimmick. Now you get an item 'key of 3rd Elevator'. 3rd Elevator is installed at (B5F, 20, 9). You can descend into the depth, B10F. Good luck! back